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Often found in the Plasma Spaz, the energy weapons shop in Trotisk.
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Buzzy - little sister to Featherweight, rarely seen without him.Gentle and kind, as long as you don't hurt his friends - then by all means anticipate being in the crossfire of 20mm autocannons. Featherweight - a relatively massive and strong surface-born pegasus living on the outskirts of Turnpike with his little sister, Buzzy.Hi-Fi - the local disc jockey of the CONELRAD radio station of the North Equestrian Wasteland, going by the on-air name Bert the Turtle.Supposedly the only sane ghoul in all of Quebuck. Tom Neighrer - a unicorn, mathematician, and satirical pianist from before the war, his witty demeanor and way of approaching problems logically, and the robotic turrets outside, made him hole up in the venue he was preforming at when the bombs fell.
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The Doc - A scientist from before the war and lead operator of NEAMO, the prolonged exposure to magical radiation has taken it's toll upon the unfortunate earth pony, who has been working diligently for the past two centuries trying to bring his dream to a functioning reality - at any cost.A unicorn specializing in dealing death with a long-barreled magnum, and hardened by his military training, he's readily at hand when needed to assist in dispatching intruders on facility grounds. White Thunder - A ground Leiutenant of the 23rd Equestrian Armed Forces, he is the last surviving member of his squadron, having been turned into a ghoul due to prolonged exposure to the radiation and fallout while on patrol outside of NEAMO.Often works herself to near-death, or at least often concusses herself from passing out. Jumper Cables - A red earth pony with an electric-blue mane, she is part of the Sparkplug gang, a roving band of ponies obsessed with restoring and selling pre-war security robots.He finds home in a massive brass bell situated outside of the Mooscow inner fortress walls. Following an unfortunate accident involving a 40 millimeter grenade launcher and a vaccuum pump on a particularly lonely night, however, he has since fallen to be better known as just one of the older members of Mooscow. Old Colt Johnson - Formerly known as 'Long-Dick Johnson' or 'Trouser Snake', the Earth Pony was, for a long time, the go-to town breeding station.Though he rarely leaves his shop, he never seems to remove the razor-sharp metallic covers on the leading edge of his wings. Razorwing - Older brother of Bloodbeak, Razorwing is the owner and operator of Shop on the Square, the local goods store in Mooscow.Though some say the discoloration of her beak and feathers is natural, others believe that she may have broader tastes in her food intake than she lets on. Bloodbeak - A female Griffon, the head gatekeeper of Mooscow.More methodical and precise in his motions, Minty finds himself better accustomed with having himself further away from the action when he can help it. Minty Candy - a specially augmented Unicorn, Minty is more than capable of dismantling and reassembling nearly anything that beeps or flashes.Prolonged exposure to the radiation that comes with working in a Stable reactor has left her weak, though she still acts strong for Twintails' sake. Gamma Ray - Twintails' motherly figure, a light-blue unicorn with thinning and greying lime-green mane, the head reactor maintainence pony of Stable 34.Twintails is in no way shy of resorting to the big guns whenever the opportunity presents itself, resulting in a rather hardly stealthy approach.
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Twintails - A former reactor maintainence pony and lone Pegasus within his Stable, his infatuation with really, really, REALLY big explosions and their effects upon living things has made him quite brilliant, if at the same time gullible.The region suffers from noticeably higher background radiation levels than the rest of Equestria due to northernly winds carrying significant amounts of fallout, as well as permanent winterlike-contitions and rolling massive blizzards, which causes permanent settlements to be sparse and far between. Occupational Hazards is placed in a timeframe approximately one decade before the events of Fallout: Equestria, in the far desolate north of the Equestrian continent.